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- Path: mn5.swip.net!usenet
- From: roland.bengtsson@mbox3.swipnet.se (Roland Bengtsson)
- Newsgroups: comp.sys.amiga.misc
- Subject: Re: FPU and games?
- Date: 15 Jan 1996 19:24:46 GMT
- Organization: -
- Message-ID: <967.6587T1318T2914@mbox3.swipnet.se>
- References: <4d5t1b$sbi@orca.ucd.ie> <385424638wnr@teeth.demon.co.uk> <wfblanDL5uCw.LsC@netcom.com>
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-
- >:I have pondered this before, but wouldn't it be possible to have games that
- >:render the screen (TMapped games) take advantage of the FPU. Especially on
-
- DOOM on PC doesn't use the FPU and I think those guys knows quite well the fastest
- path to go.
-
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